Shopping cart

Subtotal:

EA’s F1 25 Leverages LiDAR for Hyper-Realistic Tracks: A Philosophical Grumble

EA’s F1 25 introduces LiDAR-scanned tracks for unprecedented realism, alongside new gameplay modes and a May 30 release date.

EA’s F1 25 Leverages LiDAR for Hyper-Realistic Tracks: A Philosophical Grumble

Ah, the relentless march of progress. EA and Codemasters are at it again with their F1 25, this time employing LiDAR to scan real-world tracks for what they claim is an ‘unprecedented accuracy.’ Five tracks—Bahrain, Miami, Melbourne, Suzuka, and Imola—have been meticulously scanned, capturing every bump and barrier. Because, apparently, we’ve reached a point where virtual racing must mirror reality to the millimeter. Is this necessary? Perhaps not. But here we are.

LiDAR, the same tech that helps self-driving cars not crash into things (most of the time), is now making sure your digital ride feels every single pebble. EA’s all like, ‘It’s a perfect 1:1 match!’ Cool, but will the AI drivers whine about the track like real ones? Maybe save that for DLC.

And it’s not just about the tracks. F1 25 is shaking things up with a My Team mode where you’re the boss and the racer—talk about wearing too many hats. Then there’s Braking Point’s story mode, where Konnersport’s rise to fame hits a ‘dramatic event.’ Because nothing says ‘sports drama’ like a scripted meltdown, right?

Here’s the kicker: you can race some tracks backward. Not just driving in reverse (that’d be silly), but the whole track is flipped. Silverstone, Zandvoort, and the Red Bull Ring are getting this treatment. It’s… different. Whether it’s genius or just weird is up to you.

Mark your calendars: F1 25 drops May 30 on PS5, Xbox Series X/S, and PC. There’s a pre-order deal if you’ve got older versions, and the Iconic Edition throws in extra Braking Point stuff tied to Apple’s F1 movie. Because what’s a game without a little cross-promo?

So, is F1 25 worth it? If you’re into tracks so real you can almost smell the asphalt, or racing backward sounds like a blast, maybe. But if you’re old-school and think games should prioritize fun over being a simulator, well, you might wanna wait for the reviews.

Top